Progress for week 3 (2016)
From Robin
(Difference between revisions)
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* Finish algorithm for extracting texture from Illumination Invariant image. | * Finish algorithm for extracting texture from Illumination Invariant image. | ||
* Look at faster method for computing Entropy (Delete-Add Collumn). | * Look at faster method for computing Entropy (Delete-Add Collumn). | ||
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+ | === Accounting === | ||
+ | * | ||
+ | * | ||
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+ | == [[user:perwn|Per Wessel]] == | ||
+ | === Budget === | ||
+ | * | ||
=== Accounting === | === Accounting === |
Revision as of 12:15, 19 January 2016
Contents |
Student template (copy this for your entry)
Budget
- Todo 1
- Todo 2
Accounting
- Done 1
- Done 2
Eirik Sundet
Budget
- Finish algorithm for extracting texture from Illumination Invariant image.
- Look at faster method for computing Entropy (Delete-Add Collumn).
Accounting
Per Wessel
Budget
Accounting
Kai
Budget
- Train full sized Kitti
- Calculate test accuracy metrics
- Net surgery of VGG
Accounting
- Fixed image database ID conflict
- Kitti trained (Memory overflow)
Fredrik
Budget
- Finish GA
Accounting
- Sort of done. Got the basics in place, still need:
- Low priority: Multithreading (Should be easy in theory, but the reality is double free and race conditions)
- Switch to new robot (aptly named Robot 4)
- Smarter code (reuse objects instead of dumping everything and constructing it again)
- Tweak Sferes2 parameters
Vegard
Budget
- Implement map loading and cost calculation in VHDL model
- Improve VHDL<->application communication (implement alternative to file-based communication)
Accounting
- Implemented placeholder cost calculation which does not rely on loading a map
- Bug located but not fixed. Relates to UiO NFS setup and file locking