EvolutionaryRoboticsPapers
From Robin
(Difference between revisions)
m |
|||
(2 intermediate revisions not shown) | |||
Line 1: | Line 1: | ||
+ | This page needs some update and categorization! | ||
+ | |||
* Sims: [http://genarts.com/karl/papers/siggraph94.pdf Evolving Virtual Creatures] | * Sims: [http://genarts.com/karl/papers/siggraph94.pdf Evolving Virtual Creatures] | ||
* Sims: [http://genarts.com/karl/papers/alife94.pdf Evolving 3D Morphology and Behavior by Competition] | * Sims: [http://genarts.com/karl/papers/alife94.pdf Evolving 3D Morphology and Behavior by Competition] | ||
* Bongard: [http://www.cs.uvm.edu/~jbongard/phd/Bongard_PhD_Thesis.pdf Incremental Approaches to the Combined Evolution of a Robot's Body and Brain] | * Bongard: [http://www.cs.uvm.edu/~jbongard/phd/Bongard_PhD_Thesis.pdf Incremental Approaches to the Combined Evolution of a Robot's Body and Brain] | ||
* Hornby: [http://www.demo.cs.brandeis.edu/papers/hornby_cag01.pdf Evolving L-Systems To Generate Virtual Creatures] | * Hornby: [http://www.demo.cs.brandeis.edu/papers/hornby_cag01.pdf Evolving L-Systems To Generate Virtual Creatures] | ||
+ | * Smith (Author of ODE): [http://q12.org/phd/thesis/thesis.pdf Intelligent Motion Control with an Artificial Cerebellum] | ||
* [http://www.irit.fr/~Nicolas.Lassabe/A_New_Step_for_Artificial_Creatures-2007-LASSABE.pdf A New Step for Artificial Creatures] | * [http://www.irit.fr/~Nicolas.Lassabe/A_New_Step_for_Artificial_Creatures-2007-LASSABE.pdf A New Step for Artificial Creatures] | ||
Line 9: | Line 12: | ||
* Many links are collected from [http://aigamedev.com/open/article/evolving-virtual-creatures/ this] page. | * Many links are collected from [http://aigamedev.com/open/article/evolving-virtual-creatures/ this] page. | ||
+ | |||
+ | * The SYMBRION EU project has links to interesting papers [http://www.symbrion.eu/tiki-list_file_gallery.php?galleryId=2 here]. |
Current revision as of 07:13, 19 November 2013
This page needs some update and categorization!
- Sims: Evolving Virtual Creatures
- Sims: Evolving 3D Morphology and Behavior by Competition
- Bongard: Incremental Approaches to the Combined Evolution of a Robot's Body and Brain
- Hornby: Evolving L-Systems To Generate Virtual Creatures
- Smith (Author of ODE): Intelligent Motion Control with an Artificial Cerebellum
- A New Step for Artificial Creatures
- Evolving Efficient Locomotive Strategies in Embodied Agents
- Evolution, Complexity and Progress in Nature and in Computers
- Many links are collected from this page.
- The SYMBRION EU project has links to interesting papers here.