Progress for week 45 (2014)
From Robin
Contents |
Student template (copy this for your entry)
Budget
- Todo 1
- Todo 2
Accounting
- Done 1
- Done 2
Snorre
Budget
- Start to implement the NSGA-II algorithm
Accounting
- Tried to use the paradisEO framework for the NSGA-II without success
- Tried out another implementation of the NSGA-II with success
- Started modifying and implementing it into my own project for use with the simulator and the robot
Rune
Budget
- Finish PRM
- Begin looking at learning
Accounting
Stian
Budget
- Move the previous OpenCV stereo implementation into the framework.
- Extend it for some parameter experimentation.
- Gather a new training set (current one can't be run on algorithms requiring image width divisible by 16)
Accounting
- Switched to exploration using the NSGA-II algorithm.
- This has made it easier to visualize pros and cons of different algorithms and their parameters for a given test setting.
- Ran several tests to get a better understanding of both NSGA-II and some stereo algorithms explored with it.
- Tested both with (NSGA) crowding distance on objectives and on parameters.
- Moved the openCV implementation into the framework, but a couple problems has so far prevented proper testing.
Else-Line
Budget
- Look into good statistical methods for data comparison
- Continue testing parameters
- Compare Baldwinian and Lamarckian learning
- Compare different local searches
Accounting
- Read a paper on possible statistical methods for EAs
- Mann-Whitney U test
- Wilcoxon signed-rank test
- Done some testing
- Made testing more efficient
André
Budget
- Try to find more information of where to by the omnidirectional camera
- Try to implement a Feature detection algorithm with openCV
- Borrow a Kinect an set the kinect up ready for testing
- Use the kinect first as distance measure
- Look into more usages of the kinect
- Start writing on the Thesis
Accounting
Eivind
Budget
- Finish implementing navigation functionality
- Tweak communication protocol
- Paint and build game area (?)
- Write something