Progress for week 3 (2016)

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Contents

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Budget

  • Todo 1
  • Todo 2

Accounting

  • Done 1
  • Done 2

Eirik Sundet

Budget

  • Finish algorithm for extracting texture from Illumination Invariant image.
  • Look at faster method for computing Entropy (Delete-Add Collumn).

Accounting

Per Wessel

Budget

  • Møte med Morgan på torsdag
  • Besøke Nilu lab på mandag
  • Fortsette å teste algoritmer

Accounting


Per Wessel

Budget

  • Møte med Morgan på torsdag
  • Besøke Nilu lab på mandag
  • Fortsette å teste algoritmer

Accounting


Magnus

Budget

  • Test more with numerai
  • Finish test for 2 class
  • Get better plots

Accounting

Fredrik

Budget

  • Finish GA

Accounting

  • Sort of done. Got the basics in place, still need:
    • Low priority: Multithreading (Should be easy in theory, but the reality is double free and race conditions)
    • Switch to new robot (aptly named Robot 4)
    • Smarter code (reuse objects instead of dumping everything and constructing it again)
    • Tweak Sferes2 parameters

Vegard

Budget

  • Implement map loading and cost calculation in VHDL model
  • Improve VHDL<->application communication (implement alternative to file-based communication)

Accounting

  • Implemented placeholder cost calculation which does not rely on loading a map
  • Bug located but not fixed. Relates to UiO NFS setup and file locking
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