Progress for week 3 (2016)

From Robin

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** Smarter code (reuse objects instead of dumping everything and constructing it again)
** Smarter code (reuse objects instead of dumping everything and constructing it again)
** Tweak Sferes2 parameters
** Tweak Sferes2 parameters
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== [[user:vegardli|Vegard]] ==
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=== Budget ===
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* Implement map loading and cost calculation in VHDL model
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* Improve VHDL<->application communication (implement alternative to file-based communication)
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=== Accounting ===
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* Implemented placeholder cost calculation which does not rely on loading a map
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* Bug located but not fixed. Relates to UiO NFS setup and file locking

Revision as of 12:08, 19 January 2016

Contents

Student template (copy this for your entry)

Budget

  • Todo 1
  • Todo 2

Accounting

  • Done 1
  • Done 2

Eirik Sundet

Budget

  • Finish algorithm for extracting texture from Illumination Invariant image.
  • Look at faster method for computing Entropy (Delete-Add Collumn).

Accounting

Kai

Budget

  • Train full sized Kitti
  • Calculate test accuracy metrics
  • Net surgery of VGG

Accounting

  • Fixed image database ID conflict
  • Kitti trained (Memory overflow)


Fredrik

Budget

  • Finish GA

Accounting

  • Sort of done. Got the basics in place, still need:
    • Low priority: Multithreading (Should be easy in theory, but the reality is double free and race conditions)
    • Switch to new robot (aptly named Robot 4)
    • Smarter code (reuse objects instead of dumping everything and constructing it again)
    • Tweak Sferes2 parameters

Vegard

Budget

  • Implement map loading and cost calculation in VHDL model
  • Improve VHDL<->application communication (implement alternative to file-based communication)

Accounting

  • Implemented placeholder cost calculation which does not rely on loading a map
  • Bug located but not fixed. Relates to UiO NFS setup and file locking
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