Progress for week 3 (2016)

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(Eirik Sundet)
(Eirik Sundet)
 
(8 intermediate revisions not shown)
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* Finish algorithm for extracting texture from Illumination Invariant image.
* Finish algorithm for extracting texture from Illumination Invariant image.
* Look at faster method for computing Entropy (Delete-Add Collumn).
* Look at faster method for computing Entropy (Delete-Add Collumn).
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=== Accounting ===
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* Done 1
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* Done 2, [http://robin.wiki.ifi.uio.no/Bruker:Eirisu#Speeding_Up_Entropy_Computation Speeding Up Entropy Computation]
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== [[user:perwn|Per Wessel]] ==
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=== Budget ===
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* Møte med Morgan på torsdag
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* Besøke Nilu lab på mandag
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* Fortsette å teste algoritmer
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* Vise Grafer
=== Accounting ===
=== Accounting ===
*
*
*
*
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== [[user:Kaiaw|Kai]] ==
== [[user:Kaiaw|Kai]] ==
Line 26: Line 38:
* Fixed image database ID conflict
* Fixed image database ID conflict
* Kitti trained (Memory overflow)
* Kitti trained (Memory overflow)
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== Magnus ==
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=== Budget ===
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* Test more with numerai
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* Finish test for 2 class
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* Get better plots
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=== Accounting ===
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*
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*
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== [[user:fredrsae|Fredrik]] ==
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=== Budget ===
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* Finish GA
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=== Accounting ===
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* Sort of done. Got the basics in place, still need:
 +
** Low priority: Multithreading (Should be easy in theory, but the reality is double free and race conditions)
 +
** Switch to new robot (aptly named Robot 4)
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** Smarter code (reuse objects instead of dumping everything and constructing it again)
 +
** Tweak Sferes2 parameters
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== [[user:vegardli|Vegard]] ==
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=== Budget ===
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* Implement map loading and cost calculation in VHDL model
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* Improve VHDL<->application communication (implement alternative to file-based communication)
 +
 +
=== Accounting ===
 +
* Implemented placeholder cost calculation which does not rely on loading a map
 +
* Bug located but not fixed. Relates to UiO NFS setup and file locking

Current revision as of 08:38, 25 January 2016

Contents

Student template (copy this for your entry)

Budget

  • Todo 1
  • Todo 2

Accounting

  • Done 1
  • Done 2

Eirik Sundet

Budget

  • Finish algorithm for extracting texture from Illumination Invariant image.
  • Look at faster method for computing Entropy (Delete-Add Collumn).

Accounting

Per Wessel

Budget

  • Møte med Morgan på torsdag
  • Besøke Nilu lab på mandag
  • Fortsette å teste algoritmer
  • Vise Grafer

Accounting


Kai

Budget

  • Train full sized Kitti
  • Calculate test accuracy metrics
  • Net surgery of VGG

Accounting

  • Fixed image database ID conflict
  • Kitti trained (Memory overflow)

Magnus

Budget

  • Test more with numerai
  • Finish test for 2 class
  • Get better plots

Accounting

Fredrik

Budget

  • Finish GA

Accounting

  • Sort of done. Got the basics in place, still need:
    • Low priority: Multithreading (Should be easy in theory, but the reality is double free and race conditions)
    • Switch to new robot (aptly named Robot 4)
    • Smarter code (reuse objects instead of dumping everything and constructing it again)
    • Tweak Sferes2 parameters

Vegard

Budget

  • Implement map loading and cost calculation in VHDL model
  • Improve VHDL<->application communication (implement alternative to file-based communication)

Accounting

  • Implemented placeholder cost calculation which does not rely on loading a map
  • Bug located but not fixed. Relates to UiO NFS setup and file locking
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